Jan 15, 2016
After a month of hard work, the level I'm now officially calling Distant Island is done. Here is the description/post mortem for the level, enjoy!
Dec 22, 2015
I got a chance to get about an hour's worth of work done on the level today. Here's the summary!
Dec 20, 2015
In an effort to better document what I'm doing within the video game industry, I'm going to be starting a weekly development log of my work on Space Scavengers. For everyone concerned, I am cleared to be writing these weekly logs.
Dec 17, 2015
We're entering the sixth day of development on the Fantasy Town, with today focusing on fleshing out the town itself.